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Irakli Chkuaseli

I build apps, games, and the systems behind them.

Nine years of Unity, the last few with React Native, and lately a lot of Swift. I'm CTO at Golden Fox, the studio behind Guns & Fury, and take on select projects through Toptal. On the side I'm building Breve, a study coach for language learners.

Work06

Breve

  • Swift
  • SwiftUI
  • Foundation Models

A study coach for language learners. It turns what you read into practice and plans each day around your classes. Patterns finds the mistakes you keep repeating in your own answers, and a grammar reference of nearly 2,000 constructions across 9 languages shows you the fix. No account and no Breve server: your cards stay in your iCloud. Coming soon to iPhone and iPad.

Guns & Fury

  • Unity
  • C#
  • iOS

A Wild West shooter built on 1v1 quick-draw duels, with bounty hunts, zombie survival and deep character customization. Lead its engineering and wrote the studio framework it runs on.

Matchday Champions, 2023

  • Unity
  • C#
  • iOS

A soccer card-collecting game with officially licensed players from 25+ leagues. Cards drew on live data from real matches, and squads faced off in competitive multiplayer.

Beemi

  • React Native
  • Node.js
  • TypeScript

Mini-games for livestreams: viewers on TikTok, Twitch and YouTube play along in real time from the chat. Built in React Native on a Node.js backend.

Sleepagotchi, 2024

  • Unity
  • C#
  • iOS

A sleep tracker that turned good nights into rewards and collectibles. Built its custom 3D rendering in Unity, tuned for mobile.

Battle for Basiani

  • Unity
  • C#
  • iOS

A 2D pixel-art beat-em-up. Rebuilt the legacy codebase and added the server backend, leaderboards, achievements and monetization.

Open Source04

irakli/ui-corner

Rounded and chamfered corners for Unity UI, drawn on the GPU with signed distance fields. Each corner is set independently, and it benchmarks 2.5–3.1× faster than the alternatives.

  • Unity
  • C#
  • ShaderLab

irakli/glimmer

Shimmer loading placeholders for Unity UI, animated entirely in a shader so they cost nothing on the CPU. Works with TextMeshPro.

  • Unity
  • C#
  • ShaderLab

irakli/marquee

Smooth scrolling marquee text for TextMeshPro, with configurable speed, direction and spacing. Installs as a UPM package.

  • Unity
  • C#
  • TextMeshPro

irakli/algebras-unity

Adds AI translation to Unity's built-in localization: batch jobs, glossaries and context-aware translations from the Algebras platform.

  • Unity
  • C#
  • Localization

Experience12

Golden Fox

2017 - Now · 3 roles

  1. 2024 - Present

    CTO

    Lead engineering at the studio behind Guns & Fury: the roadmap, the team, and the systems every title shares.

  2. 2019 - 2024

    Lead Unity Developer

    Led the artists and programmers shipping Golden Fox's mobile games.

  3. 2017 - 2019

    Unity Developer

    Built the core mechanics of a 2D fighting game, plus its leaderboards, stats and achievements on a custom server backend.

Toptal

2022 - Now · 5 roles

  1. Jul 2026 - Present

    Senior Frontend Engineer

    Confidential · Client under NDA

    Building real-time 3D for the web in React Three Fiber, with custom shaders, baked lighting, post-processing, and animation orchestrated in GSAP and Rive.

  2. Apr - Jul 2026

    Senior React Native Developer

    Confidential · Client under NDA

    Built an iOS and Android app in Expo and React Native, with Rive animation and device-adaptive haptics.

  3. 2026

    Unity, React Native & Agentic AI Consultant

    Gamify Education · Client

    Built an educational games platform spanning React Native, Unity, React and NestJS in one Turborepo monorepo.

  4. Sep - Dec 2025

    Senior Unity Developer

    Confidential · Client under NDA

    Built a mobile app in Unity from the first commit, structured as services wired with VContainer, commands routed through VitalRouter and state kept reactive with R3.

  5. 2022 - Present

    Senior Mobile Developer

    Build Unity and React Native apps and games for Toptal clients.

Confidential

2025 · NDA

  1. 2025

    Principal Unity Developer

    Led Unity development on an unannounced title.

Qene Technologies

2023 - 2025 · 2 roles

  1. May - Sep 2025

    Senior React Native Developer

    Built cross-platform mobile apps in React Native and TypeScript, backed by an Express and PostgreSQL server.

  2. 2023 - 2025

    Senior Unity Developer

    Built the Unity front end that lets Twitch and YouTube Live viewers play Trivia, Family Feud and Tower Defense together through chat, in real time.

Champions Academy

2019 - 2022

  1. 2019 - 2022

    Full-stack Developer

    Built the gym's management system from scratch, wired into its existing turnstiles and lockers.

Education02

Georgian Technical University

Computer Science, Machine Learning

Free University of Tbilisi

Computer Science